[RPS] Doom: The Dark Ages slow mo a bit much? There's already a mod for that

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[RPS] Doom: The Dark Ages slow mo a bit much? There's already a mod for that

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Image If internet videos with titles like "Supersonic Golf Ball to the Forehead" have taught us anything, it's that a slow motion chthonic mace to the dome is a weighty chthonic mace to the dome. So goes the thinking being Doom: The Dark Ages liberal dolloping of slow motion effects all over its melee attacks and parries. The FPS does away with the series' canned glory kills, so it's nice to take a split second of mud time to catch your bearings where you can. Still, the game isn't exactly shy about its application. I was watching a Doom 3 retrospective last night that talked about how the original copies of the game came with a note explaining that "Doom 3 is not for cowards!". By contrast, the amount of accessibility options and sliders in The Dark Ages, alongside Id saying that it was " a game for all Slayers!" is, you know, at least one nice reminder that games are far less twattish than they used to be. In some ways, at least. One thing those sliders don't allow for, however, is removing the abundance of slow motion effects. Once again, modders have our backs. Thank you, modders. That's my favourite back and I'd strongly dislike having to replace it. Read more

Source: https://www.rockpapershotgun.com/doom-t ... d-for-that
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