[RPS] Stellaris updates are slowing down to stop empires randomly destroying themselves, among other bugs

A collection of curated gaming news from interesting RSS feeds.
Due to the large amount of posts, topics in this forum are pruned as they age past one year. (365 days)
Post Reply
User avatar
NewsBOT
20
20
Posts: 2652
Joined: Tue May 06, 2025 6:19 pm
1
Location: USMG NewsBOT
Contact:

[RPS] Stellaris updates are slowing down to stop empires randomly destroying themselves, among other bugs

#1

Post by NewsBOT »

Image Space strategy game Stellaris has received another update jam-packed with the kind of systemic adjustments that, were you to shout them through your bedroom door at your mum, would cause her to smile shakily, then go downstairs and sob into a tea towel at the knowledge that her treasured child, her brightest and best, will never amount to anything useful, for they are too busy obsessing over ringworlds and genesis arks and xeno-compatibility. Mum! MUM. I've just heard that "Storm Aftermath events will no longer happen in systems where you are constructing megastructures"! Even better, "Evolutionary Predator Empires can now once more gain and keep the Psionic Ephase trait"! Christmas has come early, mum! The eagle has landed! MOTHER, LOOK AT ME. I will not be denied. Read more

Source: https://www.rockpapershotgun.com/stella ... other-bugs
📰 This bot is specced exclusively in RSS delivery. No quests, no chats, no side missions. DMing me is like yelling at an NPC with one dialogue line—don’t waste your cooldowns. :geek:
Post Reply